An early version of The Waterfowl People, a Finno-Ugric mod for CK2 version 3.2.1
This is the early version of The Waterfowl People mod, might have some errors and bad birth/death dates.
Here is a Github if you wish to contribute, there are many new features planned, for example remaking the religion, fixing up Siberian parts of the game and making new flavour events for Finno-Ugrians.
Github.com
Features in current version:
-6 new cultures (Vepsians, Mari, Udmurts, Bjarmians, Muroma, Vainakh)
-4 new de-jure Kingdoms (Mordovia, Mari-El, Vepsia, Bjarmia)
-Bunch of new Finno-Ugric orientated de-jure duchies (Udmurtia, Murunza aka Moksha, Erzya, Vantaa, Tavastia, Ugandi, etc)
-Suomenusko renamed Finno-Ugric to match vanilla CK2 pagan naming scheme, with given sea raiding ability for historical accuracy. Also changed 2 holy sites to Tsepel (near modern Nihzny Novgorod/Orban Osh) and North Dvina/Väina). Considerable nerf to Estonia and Finland
-New historical characters and 3 new bloodlines for Finno-Ugrians (Blood of Kalev in High chiefdom of Estonia and Satakunta (House of Kaukamieli), Tyusten from 769 start date in Mordva, Murunza (Mokshan high chiefdom) and Kugyza from high chiefdom of Mari, the ancestor of legendary king Chumbylat). Also has legendary characters like Purgaz, Puresh, Narchka, Dondõ, Idna, Buržin, Kirmu and Kaukamieli dynasty.
-Re-drawn borders in Finno-Ugric regions from within the Volga-perm area Finland and Estonia
Features planned (your contribution can help)
-Yugran/siberian expansion and siberian map rework
-New siberian cultures (Kamassians, Selküps)
-New clothing for women and "priests"
-Tons of new flavour events and decsitions (Hajj-like trip to north, Bear feasts, sauna related events)
-(Playable) Komi theocracy
-Nomadic nenets and sami (differing from steppe cousins)
-Religion reform, to make it different and non-generic with focuses on health, winter mastery, summoning of great heroes)
-And much more