Suvarnabhumi Mahayuth Patch 1.15B + Hotfix
You need to start a new game, this is not save-game compatible.
Suvarnabhumi Mahayuth Patch 1.15B + Hotfix
Update Version 1.15 to 1.15B for Warband 1.154-1.165.
You need to start a new game, this is not save-game compatible.
Install
Download this patch and paste all files to Suvarnabhumi Mahayuth 1.15 mod folder.
Patch 1.15B Changelog
- Minor bug fixes.
- Improve battlefield size and improve realistic terrain.
- Weather (night, rain, fog) has more affects on long-range weapons.
- Can get "Bounty Hunting" quest to hunt bandits for exchange money from Tavernkeeper at every town.
- Can hire troops (Tier 4 faction unit) in every town by using "Ask if any nobles to want to join you.".
- Added skill "Hunting-Cooking" (Party skill) to help manage party food supplies, The skill needs to be used together with Tracking skill.
- Can build outposts and forts. Outposts are able to be upgraded to fort.
- Can execute or persuade prisoners and lords except kings.
*To use execution command, you need to be a vassal of a faction or hold your own faction.
**Caution** killing lords will seriously decrease relationship with all characters in the game.
- Added quest "Treasure Hunt", activate by reading Treasure Map which can be purchased from some treaders in the game.
- Fix Spear Bracing animation (press B button)
- Shield Bash ability is now available. A shield wider than 40 must be equipped.
- Added "Flipping coins" with tavernkeeper.
- Can sell prisoners to Village Patroller.- Improved Town Maketplace menu.
Known issues
- If you play as a woman, some Vietnamese armor, e.g. Mac Tunic and Le Tunic, make your character -invisible when equipped.
- Sometimes the sound effects are not working on town,siege scenes.
- Explosive can do damage bug to the player as though it is far from the point of explosion.
1.15 Credits
Better strategy AI on following and besieging for AI lords by rubik
Reinforcement Script by Zaitenko
Reposition of Reinforcement Archers during Siege by Abhuva and Treebeard
Bounty Hunting Quests by Keedo420 troops
Recruitable from castle/towns by laszers
Perfectly Smooth Deathcam by Zephilinox
Foraging skill by jrider and cuts
Random treasure hunt by Cernunos
Flipping coins with tavernkeepers by Albertus Magnus
Town Merchant Interactions by Somebody
Outposts Kit by Lumos Bandit bribery by Geoffrey Ashe
Manhunter: attack them or sell them prisoners by Glabrezu
Extended Prisoner Chat - Originally written by Leprechaun, majorly overhauled & extended by Mordachai Tocan's calradia source code by Tocan
Battle minimap by rubik
i can't seem to get the treasure hunt quest to activate no matter how often i read the treasure map. are there other things i need to do too?
We apologize for the problem. There seems to possibly be some problems. We will fix this as soon as possible.
Thank your for your support.
Oh!! Now I guess I know what is happening to you. OK, I'm gonna tell you to keep the map read. Just keep reading it until finished, like a skill book. ^_^
thanks a million, i did figure that one out myself at long last, but now i have located the treasure, but i don't know how to dig for it...
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Dear, gend0!
When completed construction of its own fort, there is a chest. But this can not be anything to keep the chest - everything is thrown out ... Will Fix it in the future?
If you build a fort in Brytenwalda, then everything is fine. I say, if you ever need to code.
And one more question, dear gend0 ... Is it possible to make a start your mod hero, as in mod 1257AD - that is, the appearance in any city on the map?
I think it would be interesting to start playing.
P.S. Thank you very much for mod !!! He gets better and better, more interesting and more interesting to play it ...
Thank you for your feedback and your suggestion. The unusable chest problem must be caused by the script. Definitely, we will fix this in the future. Please keep looking forward to trying version 1.2.
We are really happy to see know that your are satisfied playing our mod. We sincerely appreciate your support and your advice
Great mod! Had some issues with Steam (when I downloaded this mod (and Viking Conquest!) from there it temporarily made all my Saves inaccessible!), but downloaded from here and it works great. One issue with bounty hunting quests: I find the bad guy in the village kill him, and the quest does not register as being finished. Then I go back to the same village, and there's a different bad guy in the same place! I kill him, and finally the quest registers. A little annoying, but not too bad. Keep polishing this mod! I'm a big fan of Thai/Malay history, and this is really cool.
Thank you for your feedback. It seems that the village have another bandit hiding already.
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