Get ready for the Armageddon! New guns, items, ship types, super weapons and more of everything! Especially nukes.
SUPER CRYPTARK: ARMAGEDDON
Maximum Rearmed Extreme
What is this:
Super Cryptark Armageddon is a mod for Cryptark, a PC game made by Alientrap Games.
Cryptark itself is about mechs, nukes, derelict spacehulks, blowing shit up using 4 switchable guns at once, smashing hundreds of alien skeleton zombie cyborgs and just being a goddamn badass. Get the game here:
1. IMPORTANT: Go to Cryptark/Content/GameObjects and DELETE the Weapons folder.
2. Unzip and copy/move the Content folder into your Cryptark game folder.
3. Overwrite everything.
Thats all. Play the game, the changes will be apparent as you play the game, encounter new weapons/items and see the new ships filled with crazy enemies.
If you wish to remove the mod, just reinstall the game. Make a copy/backup of your profile save file in the Content/SavedGames folder before doing this.
First of all, the intention of this mod is to provide a power fantasy, not to make the game harder. I wanted to have more ammo and less cost, so that I can shoot without counting every shot. I also wanted all weapons and items to be useful, worth their cost and powerful. This mod provides that.
The new ships are more challenging and bigger, but that is not the point of this mod. I wanted a game that I could boot up, give me randomized experience and let me blow up stuff for 30-60 minutes with some surprises created by procedural generation, so I can refresh and go continue working on other stuff.
Load up on weapons, spare no expense, hold down the trigger and kick ass, pilot.
The ARMAGEDDON is ON!
+Many completely new weapons!
+Restored and revamped cut-content weapons!
+3 Rare Super Weapons (Codename X)!
+All existing weapons rebalanced
+Ammo greatly increased for all weapons!
+Many existing weapons retooled significantly!
+New movement and travel related devices!
+Weapon cost drastically reduced!
+More nukes, more firepower, more dakka and more boom!
+Huge amount of new items!
+New suit upgrades!
+Enchanced existing items!
+Item costs lowered!
+Special temporary super booster items!
+The rare super powerful Armageddon Device!
+Alpha Threat advanced enemies made much tougher!
+Various tweaks to movement speed and health of regular enemies.
+All Exosuits, Mules and Blacksuits had a weapon loadout overhaul.
+Entire ship roster completely overhauled!
+Ships now have the maximum of drones and turrets they can hold!
+Exosuits, Blacksuits, Drones and Mules are now part of the regular enemies!
+New ship names, color schemes and descriptions!
+New ships are tougher, bigger and have more security systems than ever!
+Each ship was hand-crafted to have a more focused theme!
+System Count: Tiny 6, Small 9, Medium 12, Large 18, Huge 24, Cryptark 42, Hell 48!
+Tech, ammo and health stations amount increased! More loot and resupply!
+Restores and overhauls a cut-content ship, introducing the HELL FORTRESS!
+HELL FORTRESS is an optional level 5 huge ship. Tough, Deadly, Insane!
+Cryptark is now Super Cryptark. Bigger, Meaner and Rearmed!
+All music regular tracks have been enabled for all ships! (Hell Fortress and Super Cryptark still have their own music)
+Low Detail mode enabled by default, you can now see everything fully.
+If you want the advanced lighting system back, just turn off Low Detail mode in the options.
+Various hazards, effects and elements were tweaked, such as EMP, beams, projectiles, vortexes and mines.
+Player loadouts were increased with the ammo overhaul.
+Player pioneer suit health default and max values have been changed.
+Player abilities were buffed (Slomo, Cloak)
+Voice Audio was disabled (they got annoying and repetitive after replaying the game for the 8th time). Can be re-enabled in the Config-33.cfg.
+Weapon stats enabled when selecting weapons.
+Don't play the finale mission (cryptark excavation). Its not canon.
If you want to mod Cryptark too (while its limited, it is very easy), you can remix this mod, use it as a base or take inspiration from it and release it on ModDB. I would appreciate it if anyone wants to take this mod further or in a different direction. You are free to do whatever you want with it, thought credit would be appreciated.