SpaceEngine - a free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.
Major features of the release
Oculus Rift support
3D monitor and 3D TV support (anamorphic stereo pair mode, shutter glasses mode)
3D anaglyph glasses support
Full joystick and gamepads support, multiple devices allowed
Animated procedural stellar corona
New star rendering
Night textures on planets: city lights, lava
Thermal lighting of a planet and its clouds based on: tidal heating, solar heating, young age
Volcano with lava flows
Melted lava planets and moons
Updated soundtracks
Ability to change some measurement units: parsec to light year, kilometer to mile, Kelvin to Celsius and Fahrenheit
Hapke BDRF: opposition effect and zero-phase glare on dusty planets, planet script parameters to control the effect
Planetary system chart mode: compare size of planets, moons and stars in the system
yey! :D
thought this was the bioluminescent one?
There is no bioluminescence, nor was there ever, though he does plan to add that in the future. This version has lava/thermal glow on procedural planets, and city lights on Earth.
Lava flows, volcanoes, thermal lighting... I never knew I wanted those features. Guess I'm going to get lost in this engine again.
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