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Description

The third official public beta for GamingMarine in Doom, full of more changes in balance and cosmetics.

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Public Beta 3
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0x8BADF00D
0x8BADF00D

ooh boy!

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DeimosTheMoon
DeimosTheMoon

!yob hoo

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StarmantheBlaziken
StarmantheBlaziken

I found a couple of bugs in the current version by the way.

One thing is that I think freezing enemies with an ice attack from say, Cookiedemon for an example, seems to cancel triggers to lower doors when you killed all the enemies. I found that out when I was playing FreeDoom Phase 2 0.12.2 builds with it, at least I was trying to wait quite a bit to see if it would happen as I think it might be in map 7 but never seemed to.
Another one is that the color between the Pineapple Jammer and the Missile Launcher seem to be off, like when reaching 12 rockets for the ML makes the counter red, but the PJ is yellow still.

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StarmantheBlaziken
StarmantheBlaziken

Also I played through E1M8 in Doom 1, and for some reason when I killed both of the bosses, the star wall never went down, never even used the flame stick. Dunno why.

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DeimosTheMoon
DeimosTheMoon

Hell yeah!

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