ENG: Second patch for the TFH testversion is rdy! The patch is cumulative, no need for the old 4.02b.. Read patchlog/installation in the download. DEU: Zweiter Patch für die TFH-Testversion ist fertig! Der Patch ist kumulativ, ihr braucht den 4.02b nicht mehr. Patchlog/Installationsanweisung im Download.
when i start the game it keeps "getting stuck" when the loading screen says initialising maplogic
the game just freezes when this comes up
i really look forward to playing it so i hope someone knows how i can fix this
This comment is currently awaiting admin approval, join now to view.
Maybe it just take a while to build up the map? ;)
It is the limited <RAM> of HOI (just 2GB). see below strategiezone.de/forum/viewtopic.php?f=765&t=14827
Well, the AHOI-Mod should not need it.
In fact, to my knowledge, the game uses less RAM with my Mod.
HoI3-TFH uses up initially ~988MB on startup of a scenario.
And with the AHOI-Mod you have only 520MB..
All with 1280*768 in windowed mode..
But the podcat exe is only needed if the memory raises significantly above 1.5GB..
I am playing with your mod (v. 4.02c) which I found which in my opinion enriches the original game significantly. Can we expect any new upgrade??
Thank you, I'm glad you like it.
And yes, patch 4.3 is in development. :)
Look at the blog, facebook/twitter to get the latest news.
Ahoimod.wordpress.com
This comment is currently awaiting admin approval, join now to view.