In 2016 I decided to make a game to work on in my free time, which is quite simple, visually aesthetically pleasing. To present a visual style that mixes the traditional way of animation in a three-dimensional world so that the two things look and work as a whole. In the beginning it was quite difficult and I had never programmed in my life before. I am grateful to the people who have extended their hand to me and continue to guide me all this time and to believe in me. I hope to live up to the expectations of all of you and give my best.
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