This file is a PATCH 0.64 to the full version 0.62 of PARADIGM WORLDS.
Installation:
Download version 0.62 The Giants Update - Full version
PATCH 0.64 - please copy content of this FOLDER into Your NativeParadigm mod folder.
To have PARADIGM WORLDS work properly:
1. Download PARADIGM WORLDS 0.62 - FULL VERSION
2. Download 0.64 UPDATE PATCH, unpack, copy contents to original mod FOLDER (originally NativePARADIGM)
3. When asked, OVERWRITE
4. You do not need 0.63 patch
Changelog for 064 version:
Version 0.64
- lowered xp's for starting scenarios
- gondor_helmets.brf LODs
- gondor.brf LODS
- trig_gondor_costumes.brf LODs
- lowered xp's for starting scenarios
- blunderbus now working correctly
- lowered CPU usage by smoke from guns
- lowered smoke usage by guns itself
- modern guns do not use smoke anymore (however what is modern gun could be part of another discussion)
- meatskull added properly to skeleton head skins
- xp for player and troops lowered (a little)
If you have 063 already installed just overwrite it by 064
PATCH is fully compactible with previous savegame
game crashes when your chose a dijini during character creator
Thanks for the info, repaired in the new patch!
Been playing for 2 whole days now. This mod is awesome!!! Definitely needs work, though. Here are some things:
-Tall characters disappearing under the ground when riding horses
-Invisible limbs when trying different types of armor (typical in M&B mods)
-Some items invisible (or just difficult to see, which is also a problem)
Can't think of anything else at the moment, will most likely keep posting :)
working on that!
Wow... interesting mod... good work man! I hope you work more with thar mod.
And 2 quetions.
1)I can get undead units only from cannibals?
2)You thinking about developing undead race more?
req. can you add some "dark magic" for make undead from prisoners/living units pls? :)
Sorry for bad english.
1. Yep. Or imprisoning, recruitng from imprisonment.
2. Yes, as a matter of fact that will be one of two new factions that will emerge.
2a - about undeads and cannibals. Keep in mind that you can entirely hange your faction culture to cannibals, then making undead army is not so hard. :D
req. Intersting idea, certainly I will think abuout it, for sure...
Had issues with crafting weapons fix please and why are the troops wages so high?
Wages are high, so are price of slaves, items and so on. If take a wide look on entire mod you'll see that they're not so big. What's more you should be able later completely destroy armies many times bigger than you.