I think this is worthy of being called 1.0 Click read more for a list of updates. - Added Freelancer! - Reworked Argonians- they are very different now - Join battle on any side - Reworked faction relations - there should be more action on the map - Removed A LOT of references to Native Warband: -No more 'Merchant of Praven' -- Diversity in towns -People in town are Dunmer -Merchants, tavern keepers and musicians have different races. - Added banners. A lot of them are from The Duel Mod - Speak to village elder from village menu. No more pointless wondering if you want to find him Small fixes like changing mesh scaling to be a bit more fitting, optimizing performance and cleaning some code to later use it in Tamriel: Bloodline's End
Thanks Ormir :-)
You're most welcome!
From now on, you can spend more time on TBE ;-)
Damn right :)
Hell yeah! Too bad that I have to wait until tomorrow...
This mod looks promising with a lot of effort, love it.
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Yeeea! I was eager for that!
I tried being a freelancer to an argonian lord, and after we defeated a group from house Dres the game kept loading up battles with 0 enemies.
Thanks, I'll check it out
You can use the reddit to post the bugs: Reddit.com
You should improve the magic system more! :D
Sorry to be a party pooper, but this still seems far from 1.0 version. A great deal of work has been put into this and I applaud you for this release, but there is still a lot of obvious bugs.
Here are some I've encountered in 10 minutes of playing:
1) Summon dremora actually summons a Guardian of the hist (I suppose it's a placeholder)
2) Magic sounds keep looping forever (probably needs a string for stopping the sound after one loop)
3) Ashland battlemaps have sandy-looking outer map (should also be retextured to fit in with the playable part of the map)
4) The game still feels too Warband-y. It would be nice if you could find some additional modellers/sceners to finish the map and city scenes. Morrowind's mushroom-like flora might do a lot to enhance the immersion.
Seems like a good start and the game seems stable, but there's a lot of work left to be done.
I also love the UI art and the soundtrack. Good job on those. :D
Keep this thing alive and updated (at least slowly) and it'll evolve into a grand mod. ;)
Thanks for the feedback, and will do!
OrmirOfSkyrim, I know this is an old mod but I have played and LOVED your mod. I tried asking on it's page, but when do you expect to release Tamriel: Bloodline's End?
You added a freelancer?
YYYYEEEESSSSS !!!
very good please keep work!
A very good mod Ormir :)
A few bugs when you enter in the castle hall but i guess it will be fixed :)
Hey Ormir, just wanted to say great job! This mod is awesome! Also I was wondering, I heard you are working on a project called Tamriel Bloodlines End, I was just wondering what that was? Thanks in advance :)
That's a mod featuring all of Tamriel of course
The entirety of Tamriel? Well then, take my money! Do you have an idea for what Era it will be set in? Curious if we will be seeing Nedes or Kothringi :P
It's in the 4th Era, almost right after emperor Titus Mede dies during his visit to Skyrim
i cant get blackguar to work it keeps saying get_object failed for texture how do i fix that
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is this standalone?
So this is the mod following civil war
You still working on this mod?
I want more!
how you edit,the program?
I keep trying to download the file, and Firefox tells me the file has malware in it. I've tried all of ModDB's mirrors, all say the same thing.
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is it dead?
It is
I got this too, I may have accidentally down voted your comment. Sorry bud. I'm butterfingers.