Beta 9 includes a warlock summon rework, over a dozen new weapons, new enemy types and spells.
Welcome to another exciting beta release, this is a big one!
Warlock Rework
- Gains the ability to summon zombies and skeletons
- Summons require flesh sacrifice, costing HP
- Warlock can siphon life from his enemies
- Collect corpses to fashion into your sinister creations
- 3 tiers of summons with different gear and abilities
- summons can be controlled or set as guards
- Summoned minions can be detonated
- Has a grizzly scythe and warlock robes
Berserker
- Muscularity - gain 10% of your current health as damage
- Battleheart - no reduced defenses from being surrounded
- True believer - not affected by allies fleeing
- Nudist - gain a second stack of nimble if wearing no armour
- Poison immunity - not affected by any poison
- Berserker Rage - each attack and kill stacks additional attack modifiers. R-R-R-Rampage!!
Noble
- Begins with 5 retainers, two shields, 2 ranged and a two-hander
- This aligns with his perk tree focus on large parties
- Gains Relax - halves an ally's fatigue
Ranger
- Starts with two companions, both rangers
- Nightvision - lets an ally ignore night time
- Guided steps - grant Pathfinder to every ally on the map
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Seer
- Can summon a cat, it's not very useful, but it never truly dies
- Gains spell damage for every point of initiative over 100.
- Magic missile buffed, has a projectile, requires a staff to cast
- Custom mystic staff and robes
- Starts with spare recruitment slot to hire an apprentice
- Sleep skill nerfed to single target
- New Perks to rune weapons, shields, armor and helmets
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Crusader
- Gains steelbrow, Inspiring presence, rebound, true believer and battleheart
- Custom crusader armor and sword
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New Orc weapons
Round out the orc lineup with Skullbreakers, Spinsmashers, Limb Loppers, Boughs, Bone Carvers, Man Manglers, Meat Hackers and Skin flayers. These are given to berserkers and a new Orc Elite variant of Orc warriors. These terrifying greenskins have huge health pools, new abilities and carry the new brutal weapons
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Orc young and Goblin warriors have also been given hooked chains that can drag you in towards their bigger brethren, and AI to teach them how to use it.
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Runic gear
- All gear in the game can now be enchanted by a Vala or the Seer
- Many sigils with varied effects, from increased attack, defense, xp gain and more all dependent on what gets enchanted.
ok so... i ve been downloading this mod and reinstalling the game over and over... and still the game wont start... i copy all the files to DATA folder as i should but the game just dont generates the map...
do i have to delete the maps "code description" in order for it to generate it?
does the mod raises the requirements?