Kriegsland Weapons Pack is the edition of the Kriegsland, the Wolfenstein mod for Doom made by GAA1992 and YukesVonFaust, that brings only its arsenal, so you can combine it with the several monsters packs around.
Description
This is the weapons pack edition of Kriegsland, the Wolfenstein mod for Doom made by GAA1992 and YukesVonFaust. It brings only its arsenal, so you can combine it with monsters packs or just face the vanilla enemies with all the pseudo warfare Nazi tech that this awesome WAD brings to us. It doesn't feature any new gimmick in relation to the original version, just removes the custom pick-ups in order to maintain its compatibility with other mods.
Compatibility
I briefly tested the mod in GZDoom (2.2.1, 2.4.0 and 3.5.1) and Zandronum 3.0, with the IWADs from Doom II: Hell on Earth, The Ultimate Doom, Final Doom and both Freedoom's phases.
More
Enemies only version link is broken
It's not. Just tested it now.
Hey there! This is an amazing wolfenstein weapons mod! If it's okay with you, may I have permission to use this in a wolfenstein mod I'm working on? I'll give credit and everything. Reply when you have free time!
The mod is not mine. I need to forward this to GAA1992.
Kriegs land 2 the new colossus my mod request
This pack doesn't work. I tried it with Zandronum 3.0, with old GZDoom and with GZDoom 3.6, but it gives me a script error.
Execution could not continue.
Script error, "KriegslandWeapons.pk3:modeldef.txt" line 3:
MODELDEF: Unknown actor type 'DetectFloorCrater
So how do i play it if it doesn't work?
The mod works. I don't know why it isn't working with these ports with you, because it supports these versions.
This comment is currently awaiting admin approval, join now to view.