Updates 1.7.2. This version fixes small previous errors and stably works on Warband 1174. Please report problems by attaching a screenshot.
NEW VERSION - 1.7.2
Updates:
1) More beautiful faces of mens and womens
2) New quest chain with the Central Factions
3) Harlaus has a secret place.
4) Sea raiders now join lords (Only Nordic cultures)
5) The game has become more difficult.
6) Swadian army fix
7) Up AI swadians (now they are not beaten by all the neighbors in a row.)
8) Removed bugs with the camp of the Knights and white faces
9) In the armies of different factions there will be scraps from the old states
10) The Lords dress themselves (Drop) (beta)
11) New unique, beautiful design)
12) Numerous fixes of red lines, etc. - thanks for throwing logs) And the most important thing- The fierce confrontation between the Swadia and the Barony (Martial low in Swadia, almost every citizen is a soldier in the service of the faithful lords of old Calradia) who will win in this internecine war of blood relatives - only time will tell!
is this a patch?
Yes, this is a patch, throw with the replacement of files or as a new version)
nice waiting for future updates
Hey, first of all I have to say that the work you put in to bring in new things is appreciated and really great! However, I have a question. I am looking at Khergit Khanate troops trees and I found out that a Khergit skirmisher has 170 archery proficiency while both horse and veteran horse archers have 0, while being one and two levels above skirmisher respectively. Is there a 'catch' that I don't understand or is it a mistake? I have not yet played, I am at the very beginning of this mod and only looking around and checking new things so I wanted to ask to make sure I'm not missing anything.
P.S. My first impression on this whole custom troops tree was amazing. I am excited to get it going. Nice work.
P.S.S. I have found tutorial how to edit troops in troops.txt file so I will fix khergit horse/veteran horse archer problem by myself.
I have another problem, however: when I own a kingdom, the maximum proficiency of ANY weapon for LEVEL 7 troop is 144, regardless of the strenght/agility/weapon master skills I set. I just can't seem to set it over 144 while, in comparison, some other troops like Huscarls have over 250 or so. That is going to be a problem when making own troops for owned kingdom. Any ideas?
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