• Register
Description

'PUT ON YOUR TRICORN, GRAB YOUR MUSKET, FIX BAYONETS, AND ONWARDS TO GLORY!' Get ready to face foes in 18th Century Calradia!

Preview
Calradia: Imperial Age - Dragoon Edition [Foundation v1a]
Comments
Hazzardevil
Hazzardevil

Do you have plans for the Sarranids?

Reply Good karma Bad karma+4 votes
Archie_Duke Author
Archie_Duke

Everything is made for them, but I haven't got any plans to add the Sarranids in as a faction.

Reply Good karma+4 votes
PrincessCurtis
PrincessCurtis

It would be intriguing - the Ottomans were, after all, a significant factor in European politics.

Reply Good karma Bad karma+15 votes
commissar197
commissar197

SOUND THE ADVANCE!!

Reply Good karma Bad karma+2 votes
TheHistoryMunarch
TheHistoryMunarch

how do you install do i make a folder and mae it then put in modules or smth else

Reply Good karma Bad karma+1 vote
silverf
silverf

i just placed the old file new files into the old one out dated version tbh

Reply Good karma Bad karma+1 vote
Tasse05
Tasse05

Yes, you put the folder, that contains the folders data, textures, sounds etc. into the modules folder. Then you can run the module by starting the Warband launcher and selecting it from the top menu.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

imbertolo
imbertolo

love it

Reply Good karma Bad karma+1 vote
Guest
Guest

Glorious

Reply Good karma Bad karma+1 vote
FKW_ll
FKW_ll

After downloading the file and extracting it and loading the game, there is no module for the mod? There's nothing remotely with the name "Imperial age: dragoon edition" and I can't find the mod in the modules.
I downloaded the mod and extracted it to "Modules" again and winrar asked me to replace all files, to which I said "yes to all". I loaded the game again and there still is no mod. I can't find the module location again.
Then I made a folder of my own for the mod, extracted the files to there and loaded the game. The game didn't even load after that. It kept crashing. I deleted the folder and it was good again.
What should I do to play the mod?

Reply Good karma Bad karma+2 votes
gsoares
gsoares

Did you upload the right archive? Its just the base Native Game...

Reply Good karma Bad karma0 votes
Archie_Duke Author
Archie_Duke

Did you even get past the main menu and character creation?

Reply Good karma+3 votes
gsoares
gsoares

Sorry, i just realize i just opened the Native version. Now i got the right folder. Its cool! Working very good!

Reply Good karma Bad karma-1 votes
ringodango
ringodango

lol

Reply Good karma Bad karma+1 vote
gsoares
gsoares

Hello, It's me again. I am curious to know the plans you would have in mind for the factions. I saw some additional attributes like construction. Do you intend to maintain the same diplomacy mechanics as the previous version? The possibility of executing a lord or torturing him? And the small nations, like the Duchy of Daltan (I don't remember if that was the name), will you include it too? Many things, a new world, and many stories to tell! Maybe the community could help you write scripts for the characters! I can help you with some things like that, I'm a Historian and I always liked to play your Mod! Congratulations!

Reply Good karma Bad karma+1 vote
Archie_Duke Author
Archie_Duke

I haven't really got many factions in mind. If I were to add anymore factions in, and this is not a promise, I'd start with the Sarranids, but instead of Turks like people keep suggesting they'd be Egyptian Mamluks heavily geared towards cavalry. I also have ideas for factions based on the Barbary kingdoms, and the Order of Saint John.

Reply Good karma+3 votes
gsoares
gsoares

The idea is very good! What about mechanics, what will you add? There are some cool mods to build on, Nova Aetas, L'aige, Warsword Conquest, Each of these mods has mechanics that might interest you. At Nova Aetas there are construction mechanics, maybe you can think of something through it. L'aige has the cannons, which were well built. Warsword Conquest the dev has created a unit variation system, depending on the region of the kingdom you are in, they will have different types of troops, with different technology trees, maybe it would be cool to do something like that! But the suggestion remains!

Reply Good karma Bad karma+1 vote
claudioromario
claudioromario

hi i'm a novice modder.

Would you help me ?
I don't know how to modify the recharge animations

I thank you since now

Reply Good karma Bad karma+1 vote
Guest
Guest

Hello! i keep getting this RGL error: Unable to open file: CommonRes/ccop_extra_ui_textures.brf and so i can't start the game.
i believe i did all the steps correctly, i downloaded the latest ver and extracted it to my Imperial module. thanks!

Reply Good karma Bad karma0 votes
Archie_Duke Author
Archie_Duke

Download a legit copy of Warband 1.174.

Reply Good karma+2 votes
Guest
Guest

im getting low fps at forest maps

Reply Good karma Bad karma0 votes
Archie_Duke Author
Archie_Duke

To be expected, maps are twice the size now and the engine has got to render a whole lotta terrain and flora. I'd recommend lowering your graphics settings, or playing on a better machine.

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ShaunoP
ShaunoP

can i make a suggestion
love thins mod but certain faction colours clash a bit too much for me
Calradian Empire v Nordbund
and
Grand Duchy of Swadia v Cossavian Hetmanate

personally i'd suggest CE be light grey and CH be dark brown

Reply Good karma Bad karma+1 vote
SovietUnion1967
SovietUnion1967

its historically accurate, each country used bright or different colors so they didnt get shot by there own soldiers

Reply Good karma Bad karma+1 vote
lokochon
lokochon

Would you include a jungle part of the map just south to the sarranids ? I was thinking in something based as Africa or India

Reply Good karma Bad karma+1 vote
calonkoruptor66
calonkoruptor66

how to operate cannons?

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

SovietUnion1967
SovietUnion1967

if you update this again, could you add more smoke from the muskets, kind of like l'agile or napoleonic wars, unless theres a way to replace the smoke files

Reply Good karma Bad karma+1 vote
crregly
crregly

could u have the enemy ai use formations and advance instead of run around in your general direction

Reply Good karma Bad karma+1 vote
DUCATISLO
DUCATISLO

why are all the bridges removed on the map?

Reply Good karma Bad karma+1 vote
ringodango
ringodango

is this a standalone file?

Reply Good karma Bad karma+1 vote
hamster_italian
hamster_italian

It's a real pleasure to play such a beautiful mod! You've made the best uniforms ever :D
I hope we will see some new versions as well, because this job is to great to be simply abbandoned!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

DIggeZeno
DIggeZeno

where can i download the old version?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags

Calradia: Imperial Age - Dragoon Edition [Foundation v1a] has not been tagged yet.