We are making a four-player team death match game. Players hook other players to their sides to kill, or rescue teammates from other side.
Gameplay video on YouTube: Youtube.com
(What’s New?) A list of what has changed this week (tweaked mechanics, added content, etc).
(What’s the Motivation?) A discussion / summary of why you made these changes. Where is your project headed?
According to the feedback from the instructor, we try to improve our technical aspect. We try to make the game and the audio smoother for both host and clients.
In addition, the instructor has mentioned mouse controlling. So we tuned the mouse sensitivity.
Also, we tested 20 times as our instructor said and found that a pro player could combo the enemy infinitely. So, we decided to make it more difficult for players to combo infinitely, which would be much more friendly to new players.
(What’s Next?) What changes you plan to make for the next iteration.