New version featuring the finished wizard spellcasting mechanic plus two new societies.
Wizard spellcasting finished
Druid buildings
Rogue buildings
New minor titles
Giant cultural modifier to troops nerfed
Three titular duchies added to Cormyr
A few siege flavour events added
New society: Lord's Alliance
New society: The Black Network
Hags now have non-static portraits to prevent some bugs
A few new custom retinues
History enhancements for Cormyr, Thesk, Old Reach and part of Sword Coast North
Crusader trait acquisition bug fixed
Recoloured portraits for Fomorians, Wood Elves, Green Elves, all four Genasi, as well as undead versions of elves and ogres
Congenital traits should not be as common
New special troop types
New race: Sea Elf - not present on the map yet
Slight changes to how tutorials work
Misc fixes
Nice!! Great Work!!
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do i need 2 get the other updates or just this one?
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