Dragon Ball Z : Vegeta demo v0.850 content is below:
Dragon Ball Z : Vegeta demo v0.820 changes:
1. The locations of access points on the map are redistributed, and the scenes of different planets are divided into different regions.Added 3 scenes randomly between the temple/oasis/west city and the original scene.On the big map, E is adjusted to Z key, R is still for rest, near the Milky Way and the edge of land, press X to switch whether to take spaceship or not, V is for random transitioning.The player's birth point is the world tournament.
2. The button on the original bottom of the map is not allowed to enter the original setting. If you click on the bottom of the map, an interface with two options will appear.
3. Added common Yamcha (with model stroke)
4. Delete and adjust the optimization of some original codes and models.
Dragon Ball modv0.802 patch (file overwriting v0.8 with the same name) changes:
1. Fixes an issue where the character code rewrite causes the change to burst and the gas collection effect turns off the reboot and returns to normal color.
2. Adjust the combat behavior of ordinary test units.
3. The battle settings interface is adjusted from T key to keypad zero key, the interface is slightly modified. Where the music playback settings are changed to play the previous music, the next music, the first music and the last music four options come from the adjusted bgm.
4. The camping settings interface is slightly adjusted.
5. The big map sky ball is slightly adjusted.
6. Add a portion of the scene file for the Martial Arts club and the plot.
7. At present, the player's blood emptying will cause forced drop from the air and its animation, and hard straight until the completion of the animation.
8. Adjust the player a skill of small air bomb launch position, to avoid sometimes directly just out of their own hit.
9. Increase dragon bead items, the current camp interface equipment extraction can only extract dragon beads, and can not be repeated extraction.
10. Re-create the new dialog system independently of the new brf involved in the model
11. Broli's storm model was expanded 1.5 times.
12. Adjustment optimization and simplification of other code