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Add file Build All, Upgrade All 1.0.1

This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.

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Filename
buildallupgradeall.2.zip
Category
Full Version
Uploader
tthverst
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Updated
Size
2.08mb (2,177,269 bytes)
Downloads
673 (1 today)
MD5 Hash
038c25a5b3cb21c535ded9fdfe0aa04c
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Description

Changelog: Fixed bug where the AI was able to build Impenetrable Fortifications. Zip Archive, 2.8.0 Compatible. Required DLC for hospitals: The Reaper's Due. Otherwise no DLC required. Please, leave a comment if you need support, or if you liked my mod.

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Build All, Upgrade All 1.0.1
Comments
BrotherAkeo
BrotherAkeo

this is so shameful`` such game breaker you..you....Thanks man :D

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tthverst Author
tthverst

Haha, thank you for downloading.

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kerriga80988835
kerriga80988835

its not working and I have the reaper dlc

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tthverst Author
tthverst

Can you go into more detail? What specifically is not working? Are you sure you put the mod in the right place?
The mod folder should look like this:
\Documents\Paradox Interactive\Crusader Kings II\mod
--buildallupgradeall.mod
--buildallupgradeall.zip

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Guest
Guest

I am so glad that this mod exists, thanks for the hard work. PS. do you think that this mod works for things like flogis mod and other mods that expand buildings? does this work for the agot mod?

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tthverst Author
tthverst

Thank you for the kind words. This mod only works for vanilla because I had to specify the exact buildings to upgrade/build, when you click on the respective decisions. So different versions would have to be made to support those mods. There are currently no plans to make these different versions.

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Guest
Guest

Wont work for me either. I downloaded the above zip file, pasted it in mod folder and extracted it right there. so IO have both the zip file and the folders and the mod file and still nothing. Thank you for the mod though :)

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tthverst Author
tthverst

Do not extract the entire zip, you only need to move the .mod file out of the zip. So the unextracted zip does not have the .mod file in it anymore.

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tthverst Author
tthverst

The mod folder should look like this:
\Documents\Paradox Interactive\Crusader Kings II\mod
-- buildallupgradeall.mod [file]
-- buildallupgradeall.zip [file]

Contents of UNEXTRACTED buildallupgradeall.zip
-- localisation [folder]
-- common [folder]
-- decisions [folder]
-- buildallupgradeall.jpg [file]

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Guest
Guest

Didn't work at first but after I opened buildallupgradeall.mod with text editor and changed this:
archive="mod/buildallupgradeall"
to this:
archive="mod/buildallupgradeall.zip"
everything worked for me on version 2.8.1.
Thank you for the mod.

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tthverst Author
tthverst

Whoops, noticed that just now. Thank you. Fixed it and uploaded new version.
Find it here -> Moddb.com

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Guest
Guest

With the new version I couldn't delete buildallupgradeall.mod from the .zip using 7zip. It said that archive is read only. But I could delete it while opening archive with standard windows file explorer.
Maybe it would be easier for everyone if you would put buildallupgradeall.mod and buildallupgradeall.zip together, inside another archive. This way it would be just drag and drop to install the mod. Like this:

> buildallupgradeall.zip [main archive that you download]
-> buildallupgradeall.mod [file]
-> buildallupgradeall.zip [archive]
--> common [folder]
--> decisions [folder]
--> localisation [folder]
--> buildallupgradeall.jpg [file]

But it's just my suggestion. Thanks for updating and maintaining the mod.

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tthverst Author
tthverst

Sorry about that. I have uploaded a new version that you only need to place in the mod directory and extract, like you said. Find it here -> Moddb.com

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vandaok21
vandaok21

Its working only the fort, not all :(

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