The next update for Lone Fighter is here! Introducing new ships, power ups and more!
The next update for Lone Fighter has been released and it contains one of the biggest patch notes so far so lets dive right into it. If you have any bugs please let me know.
The patch notes are:
Elite Ships now fire x2 as fast as others Boss Ships now shoot in 3 different directions (lasers do the same amount of damage) Enemy Lasers are now slightly smaller Enemy Lasers destroy Pick Ups on contact Added new Alien Elite with new ammunition, smaller damage but more projectiles Enemy spawning now gets progressively harder and more common
Lasers are now slightly smaller Laser Hit Box now correctly aligns to laser sprite size Asteroids can damage Shields and Health Added Health Packs to the game, chance drop from Boss Aliens Added Shield Packs to the game, chance drop from Boss Aliens Invincibility on respawn now works correctly
New Sprite for when Asteroids explode, replaces generic Explosion Asteroids are now responsive to contact from lasers Asteroids can now fall in varying speeds Asteroids can destroy Pick Ups on contact
Added a main menu theme, can be muted in Options Added a different movement control set up, changeable in the options menu Added a different shooting control set up, changeable in the options menu Shield & Health Packs picked up are tracked in the Stats screen.
Added a Prologue screen with info and associated Buttons
CKG has audio for our splash screen Lots of under the hood changes to ease development
Asteroids are a little janky Audio being muted is not saved Some enemies spawn slightly off the map