Alchemist is a "traditional" roguelike dedicated to crafting, resource management and world interactivity.
It's a game about being smart rather than powerful, bringing the correct tools for the job rather than having higher stats.
Alchemist is a "traditional" roguelike dedicated to crafting, resource management and world interactivity. It's still an early version and a lot will be added later.
What you can expect:
- Detailed 64x64 tiles, soft lighting and special effects.
- Unique alchemy system with raw materials refined into essential components that represent abstract qualities: "something sinister" can be a bat wing, or a spider net, "something verdant" is a bunch of leaves or a young branch. Those components are then used to create potions and tools.
- A dozen of recipes and many more ingredients to gather.
- Highly interactive environment. A lot of objects in game can be interacted with in many ways: smash barrels, shatter walls, fell trees, start wildfires, then douse them.
- Dangerous enemies with custom UI that require you to pay attention to their habits but become easy if you do.
- A few environments created with various degrees of procedural generation.
- A lot of flavor text in item descriptions, object descriptions and recipes.
- Keyboard controls, supporting mouse as an alternative.
To install, just unpack the 7z archive.
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