A small patch with balance changes, new troops and bug fixes. Requires v0.5 and v0.6. v0.61 is included. NOT savegame compatible!
Changelog :
New features and balance changes
- The Kolkar clan now uses low tier Khergit troops as a garrison for its castles and towns instead of Kolkar troops. This should make their castles much easier to take.
- Changed the code that generates random battlefields once more - they should be flatter than before.
- Added 1 new troop to the County of Geroia, 1 new troop to the Pincipality of Lokti and 1 new mercenary.
- There is now 1 new tier for Freelancer troops. The highest tier freelancer is now equivalent to other level 40 troops.
- Made lumber easier to obtain by increasing its abundance on markets and adding it to the inventory of forest bandits (which lets you acquire some by defeating them).
- Added the upgrade trees of minor factions in the upgrade trees report.
- Added an option to change the damage multiplier of all troops and heroes (including you). You can choose any value between 25% and 400%.
- Added an option to disable larger battlefields when the player's party exceeds a given size.
- Added an option to disable the blood loss system.
Bug fixes
- Fixed a dialog bug that would show up after having helped a lord in battle.
- Fixed a bug with patrols that made them go straigth to a castle after being hired instead of patrolling.
- Fixed a bug that let highland sharpshooters upgrade into themselves.
- Renamed a texture that would generate errors (banded_mail_armor_leather_grün).
- The player's relation with minor factions no longer revert to neutral at the end of a mercenary contract.
- Fixed a bug that would add wrong meshes to the sovereign relations report when minor factions were active.
- Fixed a bug that prevented the player from attacking guards of minor factions during a prison rescue.
the minor factions trees is a great add
Does it require a new game?
It does.
"- The Kolkar clan now uses low tier Khergit troops as a garrison for its castles ..."
At last!
I played long, long time and stoped at this reason.
Thank You for his patch !
And have mercy. Kolkar are to good in bows!
Greg
great patch!
man this mod is just amazing best i ever played and this patch made it even better keep up the good work man
i love you
Would there be a way to turn off some of the invading factions? Like, Barbarians and Highlanders arent that cool, but all the major factions get wrecked by them. And the mod has tons of cool equipment, new castles etc; that were added to the base game. it'd just be more fun to play with a less clustered map and less invaders.
For example, i like to play with Swadians but its hard to advance in their hierachy because they get boned from all sides by invaders. Just doing a normal run through without 10 factions storming the map would be awesome.
And the Balion soldiers are still too good need nerf pls
I quite agree, the religious faction in red is way too powerful.
I tried to defend against them but they have too many high tier unit and even their low tier unit are very powerful. Furthermore each time they take a town or a castle a full garrison of about 500 elite unit is given to that particular town or castle.
The mod is perfect but some invading factions are too powerful and prevent me from enjoying the mod.
I like this mod alot but uhh I hate how my accuracy is always um well bad like I can have a bow with 100 accuracy and have 300 archery skill yet still not be fully accurate its bloody annoying like 80-85% accurate. Is it intentional? Please tell me its not intentional.
I have the same problem. I even tried to cheat and put everything on max and disabled blood loss effect in mod options.
(buried)
listen here noob you are an idiot
Do any of the mod options with formations affect siege game play? Archers and ranged units still camping and getting stuck under ladders in sieges making them almost unplayable. They will eventually climb the ladders but waiting for them to trickle up in 1's and 2's killing them all finally, then having the next reinforcement wave of ranged units do the same thing makes sieges last forever and unbalances sieges that should be easily won or defended.
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Does it require the v0.61 to patch this one ?
No... v0.62 has v0.61 together.
for me it says runtime error after more than half way of loading the game.
pls help me I want to play this mod
when I start the game everything is fine but when the loading screen is on, the bar gets 3/4 down until it tells me "runtime error" "it was asked to terminate it and shut down in an unusual way" something like that. I did everything correctly but this is annoying.
Fix : In the launcher click on Configure then Video then check "load textures on demand".
Reason : The game runs in 32bits so the maximum RAM it can utilise is a little bit more than 3gigs. If "load textures on demand" is unchecked the game will try to load them all on startup and since there is more than 3gigs of textures it will crash.
thank you <3
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Elephants need improved Hitboxes and Charackter Models, since you just can walk through them.
Hey I'm on a Mac and whenever I launch the mod (on the startup/loading screen) while it's "Processing INI File," it crashes. I've researched every possible solution, and it just won't work. Would really appreciate some direction here (don't just tell me to get a PC).
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After I installed this patch I cannot open the game anymore, its says something about a RGL error...I was thinking maybe I put the files in the wrong place, so can you update me on where exactly I should extract the files to?
I don't know how to install the patch help me
I'm new to mods so my apologies for not knowing but do I need to download every patch or just the latest one.
can someone help me out i have a issue it turns out tht this patch as a virus in it so can someone pls explain me if this is a issue with the patch or it´s just a error tht can be fixed
Got the same. Anyone who knows?
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Surprised this mod doesn't have 10/10 rating. Probably mad kids with bad internet giving it 0/10 because it's 5gig and they aren't allowed to download it lmao.
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Can somebody please help me, I'm new to mods. I can install the mod, but what do I do with a patch?
did u get help? i can help if you didn't already.
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This mod is the worst **** i have ever played, i really hope the author get anal herpes for this ****, this is cancer, and i thought Perisno was the worst mod ever made, but no, this unbalanced **** will get you mental, dont play it, avoid like the god ****** damn plague.
@thelordsk
you just suck lol dont blame others for your own lack of intelligence
I have question. What if there is 12 fractions (limit) and 1 get destroyed, can another apper? or can we increase fraction limit.