Update for v2.1. Contains the previous updates. Place it in your module folder.
Place this into your module folder.
This doesn't requires WSE.
Report bugs here or at the Talewords thread.
Cheers new patch
First of all,I want to thank you for this excellent enhancement and that you are keepinq AD1257 still alive.I love historical mods and I think,in my oppinion,that it is best mod ever.
But I have couple of questions
I.Why we have to,while playing for HRE,start in Bremen?Random system of assigning starting fiefs of native AD1257 was better I think.For example I started in Nordlingen and it was,according to my oppinion,best starting position,than fixed Bremen position
II.Do you consider to enhance,to upgrade graphics as well?I think this such great mod deserves to have new graphics - I recently saw Renaissance mod or English civil war,Bellum Imerii etc and now,with new graphics,new animations,they look so great.
I noticed,that they are still some,I would say,bugs and faults (missing groung when you look from corridor window in Frankfurt palace type,entire walls and block of houses missing in several towns,towns and castles are too often repeated - specially in Italy,missing animals,missing entire food market houses in the east towns,more crowdy pubs,in your mannor,you can not to go on city walls,when you look from windows,theres nothing,just blue nothing,no streets,no other buildings,in my castle there is huge hall in second floor,yet meetings are in some wooden chamber in basement,rain is pouring throgh castle,missing entrance or stairs to yards,etc).
Do you think,it can be upgraded,or done with new graphics?So as is AD1257 greatest mod once again
Sincerely all life fan of
After conquering a fief am unable to garrison the fief this make the fief have 0 troops to defend it and when i return to my castle and use the troop movement option the troops wont enter the fief and just idles around the map.
Graphics is better not to change
When you go in the lords info page most of them has the culture of finish
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When I hire Turcopoles in Crusader city I got crusader troop instead of Turcopoles troop
when king dies and player ascends the throne there is a script error and am unable to hire a minister
Make The knights of the sword A separate branch of the Teutonic army
"Following their defeat by the Samogitians and Semigallians in the Battle of Schaulen (Saule) in 1236, the surviving Brothers merged into the Teutonic Order as an autonomous branch and became known as the Livonian Order."
Mercenary Balkan Archers seems to have no full-leg model during combat.
Started a new game. Can't seem to enlist in any lord's army. Got 60 Renown
Please change the scenes of cities and castles in Greece (Latin Empire), they look Slavic.
And fix the scene in the Byzantine villages, there's a meaningless jumble of blocks of walls.
I cant open the game. It appears error " Unable to opem file: Modules/1257AD - Enhanced Edition/Resource/Custom_animations.brf".
Did you download the main file (v2.1) as well?
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