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We always wanted to create games and when the Unreal Engine became free, we understood that the time has come. We started implementing the idea of the game that was in minds for the last three years.

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Add media Report RSS Blizzard Passage battlefield demo. Unreal Engine 4
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Description

One of the battle locations in Tactical Legends. We made some extension to the previous version to let the gamer rotate the map in all directions. It's not a very necessary feature in turn-based strategy, but really cool one.