Please, Touch The Artwork 2
Point and Click‘Where’s Waldo’ meets James Ensor in this cozy hidden object adventure. Move from painting to painting to help a lost skeleton painter find his...
Before becoming a solo-indie-developer in 2018, Thomas Waterzooi worked on Divinity Original Sin (Larian Studios) and Hitman (IO-Interactive ) as a gameplay & AI developer. He focuses on making accessible games and playful things inspired by art, culture, society and human interest. His games are not about skills or high-scores. They are about relaxing, reflecting, playful tinkering, and being absorbed into the story & aesthetics (nowadays often referred to as ‘wholesome’). In the past Thomas did collaborations in the field of serious gaming, AR and VR but ‘Please, Touch The Artwork’ is Thomas’s first full-solo project and has received several awards and international nominations.
‘Where’s Waldo’ meets James Ensor in this cozy hidden object adventure. Move from painting to painting to help a lost skeleton painter find his...
What happens when you DO touch the artwork? Part Zen-puzzle, part narrative-adventure, you'll explore the secret world behind iconic abstract paintings...
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A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.
Back in 2006, Arno Fischer and Norman Krüsmann had the idea to build a game development team. The original hobby company grew quickly and was on 24 Officially...
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Dark Synergy Studios is a new, up and coming studio that is based on the rapid prototyping development formula. Basically, we will constantly be updating...
A developer and publisher of adventure games including Force of Nature 2: Ghost Keeper.
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