Factsheet
Developer:
ThirdPixel Interactive
Based in United States
Founding date:
December 1 2020
Website:
smackstudio.com
Press / Business Contact:
contact@smackstudio.com
Social:
Twitter
Discord
Steam
Youtube
Releases:
No presskits made yet
Address:
Online
Phone:
Description
ThirdPixel Interactive are the creators of Smack Studio and related properties. We are known for creating fighting games with editor tools and our unique approach to pixel art animation.
History
Our lead developer Alec Dutch started work on a fighting game engine in 2012, originally made in Adobe Flash. The original goal was to make a Super Smash Bros fan game, with some additional characters added to the roster. The Flash game never saw release, but the experience provided insights into the process for creating fully playable characters in a fighting game.
In January 2018, Alec started the Smack Studio project in Unity 3D (later ported to Unreal Engine 4) with the goal of allowing players to create and edit all content in the game, including characters and stages. After three years working solo, he left his full-time job and began to recruit a team of talented developers and artists to work toward the game’s launch.
The team attended PAX West as an exhibitor from 9/3 – 9/6 in order to show our game publicly for the first time, and the response from the community was incredible! Although attendance at PAX was smaller this year due to COVID, thousands of players were able to play the game for the first time!
Smack Studio was soft launched via Steam Early Access on 9/20/21.
Projects
Videos
Early Access Teaser Trailer YouTube
Images
Logo & Icon
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks