Tellus: Save the Earth
Realistic SimTellus is a game that challenges players to improve the global quality of life through the development of a sustainable global society.
Team Tellus is a group of UAT students and alumni who are currently working on Tellus.
David Wessman - Creative Director
David Payne - Project Lead
Colt Buhr - Design Lead
Megan Stevens - Art Lead
Sean Weiland - Audio Lead (Part-time)
Bryan Clark - Code Lead (Part-time)
Tyler Coleman - PR / Design (Part-time)
Thiago Ferreira Pereira - Code
Jason Jorgenson - Code (Part-time)
Gregory Skrabonja - Code (Part-time)
Jeff Wessman - Music (contractor)
Mike Viscio - Art
Arick Wilson - Design
Donny Allen - Code
Eric Thiry - Design/Code
Evan Prichard - Design
Fatir Ahmad - Code
Todd Lasswell - Audio
Daniel Loo - Art
Matt DeJesus - Art
Scott Gladstein - Design
Brian McBride - Design
Brandon Gilmore - 3D artist
Tellus is a game that challenges players to improve the global quality of life through the development of a sustainable global society.
A digital leader. A responsible global citizen. A multi-faceted family of companies. An ethical business. Samsung is all of these and more. At Samsung...
Unclaimed World is made by the indie game company Refactored Games which was founded by two Danish brothers, Lars Pedersen (lead programmer) and Morten...
We are developing turn based strategic online game, The Troubleshooter.
This comment is currently awaiting admin approval, join now to view.