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Stumbling Cat is a Seattle based studio focused on producing high quality games that take a fresh look on established gameplay dynamics. Their goal is to create games that encourage players to create, explore, and challenge their wits. Stumbling Cat was founded by Renee Gittins in 2014 when she started collaborating on side projects with Matthew Endsley. Previously, Matt founded Carbon Games in 2011, known for the creation of AirMech, an action RTS. He has over twelve years of experience in the game industry and an extensive programming background. Reneeā€™s background is in engineering and project management with a degree from Harvey Mudd College and experience as a lead on several extensive engineering and game projects. She acted as both a Producer and a Server Developer for Fixer Studios and developed software and servers for X2 Biosystems, before opting to work solely on Stumbling Cat.

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