Small game studio based in the central US. Currently working on Questica
I recently implemented some nice-looking dynamic 2d shadows, here's how I did it!
how to make dynamic 2d shadows
One of the things I'm most proud of in this game is the 2d water simulation, here's a run-down of how I programmed it!
that water though
First Update I've posted here on IndieDB, which I will start doing regularly from now on! Update on how multiplayer is coming along in the game.
big fancy update
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