I started from 1993 on the c-64 commodore as a programmer - until today games demos - about 8 years in gamedev. Mission: Creating for the people. Right now we started build a TEAM for full time game development. like for now we have done two game engines, one modern: TraxGame Engine 3D DirectX 10 Shader 4.0, and smaller 2D ETNA based on DirectX9. Lets see whats bring the future :)
Members only
You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.