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I started from 1993 on the c-64 commodore as a programmer - until today games demos - about 8 years in gamedev. Mission: Creating for the people. Right now we started build a TEAM for full time game development. like for now we have done two game engines, one modern: TraxGame Engine 3D DirectX 10 Shader 4.0, and smaller 2D ETNA based on DirectX9. Lets see whats bring the future :)

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BulletMAX version 0.9.9

BulletMAX version 0.9.9

BulletMAX Demo 3 comments

With no registration game works like a demo ( demo: few items, no weapons drop )