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From humbled beginnings to crazy larger than life endeavors, Rhetoric Games persist in delivering games the best way we know how-- with a lot of work that stems from a culmination of creativity and just pure gamer love

Add job Report Animator/Level Designer for 2D Game at Rhetoric Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere (Skype).

Posted by Rhetoric Games on

Hello, I'm a representative of the new formed indie developer “Rhetoric Games”. As a start-up developer, we're looking to develop our very first simplistic game. Nothing too hard to accomplish as our very first project. Our goal is to make a game around these guidelines: Single Location. Endless. Competitive (translates to addiction). Easy to play but hard to master.

The game we have in mind is a platformer for Mobile Devices and PC--an App more or less. Each role is in a pretty small capacity compared to the gargantuan type of titles developers are outing now. The full information will be disclosed to the new recruits.

It's implied, but I'll say it anyway. We already have a programmer, concept artist, 2d artist, and the likes. But if you would like to apply for these positions, don't hesitate to do so. We can never have too many hands on a project.

Ideally, I would like this project to be done within two months or less. There's no real specific deadline that'll dictate your work ethic, but keep in mind a speedy process is best.

Also, polish is the name of the game. Polish, as in the saying, not the actual name of the game haha. Considering the content of the game itself isn't as gargantuan as our counterpart devs, we'll be using most of the time refining the content. Not matter how small the game--5 minutes or 5 hours-- we'll use every ounce of our power to make every second enjoyable.

Thank you for your time.

To Apply

Email samples to: carmichel94@gmail.com