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We're an independent studio of two co-founders set up in late 2012 with the sole purpose of creating a procedural technology platform to dynamically cover the world with a fantasy urban environment. Successfully raising funding in late 2013 we have built our team to 7 and are now in production for our own game IP Fractured Skyline: a cyberpunk strategy collectable card game for mobile due late 2014. We're building in Unity and are shooting for a closed beta soon.

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