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Post Mortem Pixels is mostly a "label" where Filipe Dilly and (occasionally) others makes games. We try to create highly systemic games with interesting design and visuals.

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Talk to Strangers

Talk to Strangers

Point and Click

Talk to Strangers is a short game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying...

NEXT JUMP: Shmup Tactics

NEXT JUMP: Shmup Tactics

Turn Based Tactics

NEXT JUMP is a turn-based, tactics Shoot 'em up for people who are bad at SHMUPs, but love them. Do space-jumps and chase the vicious Dragons who stole...

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faceshift produces the best facial motion tracking software on the market. We use 3D depth cameras as our input, allowing us to track subtle nuances in...

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Latest tweets from @filipedilly

RT @oswaldoaugusto: Dezessete: Prenudos.com T.co

14hours ago

RT @TeamCherryGames: Introducing Hollow Knight: Silksong! Explore a haunted kingdom in the epic sequel to the award winning action-adven… T.co

Feb 15 2019

RT @filipedilly: Our new game about being a salesman trying to SURVIVE the sales, Talk to Strangers, already has a Steam page!… T.co

Feb 4 2019

How sex censorship killed the internet we love Engadget.com

Feb 1 2019

Valente no Fliperama, pixel art feita no Blender e gimp. Criação e design de @vitorcafaggi #pixelart #Blender3dT.co

Jan 28 2019

Constantine #5, "It's just the way of it, son." Pixel art made in Gimp and Blender. Character design by @keikoucha,… T.co

Jan 10 2019

Old launching pad, 3d pixel art made in Blender. Original design by Vitor Wiedergrun, for the project… T.co

Dec 31 2018

NEXT JUMP: Shmup Tactics is 50% off on the @itchio winter sale: Postmortempixels.itch.io And you also get a Steam k… T.co

Dec 19 2018

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