We are a very small team comprising of one main programmer, one artist/level designer and one concept artist. We will be starting out with a couple of small projects which will be announced in due time.
This is part of a collaboration where the Concept Artist [membership pending] and the Level Designer [Jester] worked directly together to create a layered 2D-image from a 3D scene captured in Unity.
The scene was put together by importing rough building shapes and models, setting a few basic lighting options and sky box rendering, then taking screen captures. The concept artist then drew over the images using a tablet device and stylus to produce the final image.