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We aim to produce the best quality HTML5 games possible for desktop and mobile browsers


HTML5 Game Development

For us HTML5 games are our core business. It's what we focus on every single day. We were one of the first companies in the world to specialise in delivering purely HTML5 games and we've never looked back.

The HTML5 platform is constantly shifting as the technology matures and settles down. During the past few years we've witnessed quantum-shift levels of improvements in web browsers, and we're ready to unleash those onto your games. Just as we've done for many clients, including some of the largest entertainment brands in the world.

We also specialise in:

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Flash to HTML5
game conversion

Before we focused on HTML5 we spent many years building Flash games for huge global brands. This experience, combined with our HTML5 skills, means we're well placed to help convert your legacy Flash games to run in modern browsers.

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Phaser support for your dev team

It's no coincidence that we created one of the most popular open source HTML5 game frameworks in the world. If your company is using Phaser, we can help. From on-site and remote consultancy, to custom support packages. We also offer development and priority patching.

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Building the game dev community

When we started making HTML5 games we quickly realized there was no real community. So in November 2011 we changed that and set-up HTML5 Game Devs. This growing forum is populated by thousands of talented devs, with a glowing Games Showcase section.

A few of our great clients

What we believe

We firmly believe that if you are genuinely passionate about the field in which you work then you will fully embrace it.

You'll meet the people working in it. You'll remain current regarding changes in technology. And most important of all: you will contribute back by sharing knowledge. Empowering others with your code and tutorials as you do so.

This is why you'll often find us talking about HTML5 game development at conferences across the world. From Adobe Max, to onGameStart to the Montreal International Games Summit. It's why we work so hard on our open source game framework Phaser. It's why we write books and contribute to magazines and online publications.

Creating great games is just a part of it. Helping to build a sustainable development community is what powers it all.

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Phaser

Phaser

MIT licence

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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Latest tweets from @photonstorm

RT @2DForever: This walk animation is a mini-masterclass in animation (Hibiki, from Capcom vs SNK 2) T.co

Oct 12 2019

RT @gamefromscratch: Phaser, the open source 2D game framework, just released version 3.20 adding video support, improved spine function… T.co

Oct 12 2019

RT @phaser_: Phaser 3.20 is out! Read my Dev Log on what's new and what can be found in the latest version:… T.co

Oct 12 2019

I don’t back games on Kickstarter, but there is no denying this looks great. If they release it, I’ll pick it up fo… T.co

Oct 11 2019

RT @codepo8: Mobile Operating Systems over time. T.co

Oct 11 2019

RT @phaser_: Phaser 3.20 has been published to GitHub and npm, with updated TypeScript defs and a brand new Spine plugin for the… T.co

Oct 11 2019

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