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A Irregular Wolf Foi Criada em 20 de Janeiro de 2013 com o Objetivo de Criar Jogos Para Windows e Mac.

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Ubisoft Montréal

Ubisoft Montréal

No members Developer & Publisher

Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile...

Sen (of Miscreant's Room)

Sen (of Miscreant's Room)

1 member Developer & Publisher

A developer and publisher of indie horror adventure games including Mad Father and Misao.

Pentadimensional Games

Pentadimensional Games

No members Developer & Publisher

A developer and publisher of first person shooter games including Megaton Rainfall.

Silicon Kiwi

Silicon Kiwi

1 member Developer & Publisher

A developer and publisher of party games including Robot Trivia Funtime.

id Software

id Software

1 member Developer & Publisher

id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community

Agent Red Productions

Agent Red Productions

20 members Developer & Publisher

We are a small but international game development studio comprised of both casual modders and aspiring game developers, all of whom are volunteers. Under...

Sam Enright

Sam Enright

1 member Developer & Publisher

A developer and publisher of role playing games including The Greater Good.

Number None

Number None

1 member Developer & Publisher

Number None is the company formed by Jonathan Blow for the release of Braid.

HighPerformanceGames

HighPerformanceGames

1 member Developer & Publisher

Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.

Duhndal

Duhndal

No members Developer & Publisher

A developer and publisher of first person shooter games including One-Armed Robber.

AlphaSoft

AlphaSoft

1 member Developer & Publisher

A developer and publisher of first person shooter games including Will To Live Online.

Muzzy Lane

Muzzy Lane

6 members Developer & Publisher

At Muzzy Lane, we think the future of video games is in the browser. And we're building the Sandstone platform to make it happen. Immersive, fully 3D...