Equilibrium Of Divinity
RoguelikeEquilibrium Of Divinity is a rogue-like dungeon crawler with a classless progression system in a dark fantasy world. Six adventurers are sent on a quest...
Our goal:
We want to create serious games for serious gamers. Our games are aimed at hardcore gamers, as we ourselves are very nostalgic about the golden age of gaming from the late 80ies to the end of the 90ies.
Graphics have become very important nowadays, but the overall gameplay has rarely evolved in the last 15 years. It should be in our interest, to find new ways of delivering games and re-ignite the innovation from that golden age of gaming.
While there will always be inspriation from other games, we look into changing some of the established formulas and modify core mechanics, to force the player to think outside the usual parameters. Our games may feel familiar at first, but under the hood, they do things a bit differently and the player will eventually understand this.
Equilibrium Of Divinity is a rogue-like dungeon crawler with a classless progression system in a dark fantasy world. Six adventurers are sent on a quest...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Founded in San Diego, California by our CEO Min-Liang Tan and Robert "Razerguy" Krakoff, Razer began in a tiny shared office with a couple other gamers...
At World's End studio (AWE) is a game development studio dedicated to the exploration of new and exciting ideas that exist beyond the known borders of...
Entrada Interactive is an established software company that is currently working on a DayZ inspired post-apocalyptic survival-based game titled Miscreated...
The Mad Cete, based in Brookfield WI, is a small, independent, privately held, family owned and operated company, focusing on game, software and web development...
We're an independent game studio with a team of video game developers who are committed to making games we've always dreamed of playing a reality. Based...
Specialize in developing classic turn based style RPG games with storylines and artwork that are reminiscent to Nintendo and SNES JRPG's of the past.