Stingray Incursion
Tactical ShooterTake control of an advanced attack helicopter in a bid for corporate dominance. Engage your enemies from a third-person integrated HUD perspective while...
When I started helloserve Productions, my goal was to make at least one game that I would love to play, and that others would hopefully love to play. That still is, and will always be, my mantra. Secondary is to have fun doing this. If not that, there's no point for me.
Making games will always be hard work, but there has to be a balance, and having fun is the opposite side of the coin. It's an important aspect, as it serves to keep motivation going and to be creative.
Take control of an advanced attack helicopter in a bid for corporate dominance. Engage your enemies from a third-person integrated HUD perspective while...
Independent game creator group. Developers of SPLIT BULLET.
We are Reluctant Koala Studios, and we are making “Armour on the Wastes,” which sets you down as a mercenary in a battle worn tank at the edge of...
At Experiment 7, we strive to create VR strategy games that provide a "better than life" experience, allowing players to reunite with friends for a good...
2bit is an Independent Video Game Development Studio, made up of myself and another guy. We work with friends, friends of friends, ex-co-workers, old...
We are developing turn based strategic online game, The Troubleshooter.
Dimps (ディンプス Dinpusu?) is an Osaka, Japan-based video game development studio with an additional office in Tokyo, Japan. Employing a staff of...