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When I started helloserve Productions, my goal was to make at least one game that I would love to play, and that others would hopefully love to play. That still is, and will always be, my mantra. Secondary is to have fun doing this. If not that, there's no point for me.

Making games will always be hard work, but there has to be a balance, and having fun is the opposite side of the coin. It's an important aspect, as it serves to keep motivation going and to be creative.

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Stingray Incursion

Stingray Incursion

Tactical Shooter

Take control of an advanced attack helicopter in a bid for corporate dominance. Engage your enemies from a third-person integrated HUD perspective while...

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