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GTX Studios is a new-start game development studio, with it's primary focus on utilizing the excellent technology of the Darkplaces engine. Originally, when we first decided on starting GTX Studios, we planned to use the UDK which uses the Unreal Engine. While we still plan to utilize this in the future, for now, our next release will be based entirely on the Darkplaces engine. You can read more about this on our tech pages on our website.

Add job Report Lead Programmer at GTX Studios

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Posted by Gtxstudios.com on

GTX Studios are a new-start game development studio working on our first project, Trinity. Trinity is a free, open source first person shooter based hundereds of years in the future. The player will be subject to high-intensity gameplay, stunning visuals and friendly competitiveness!

We are looking for an experienced programmer to join our growing team. The ideal candidate would be well versed in C programming, and have a strong understanding of OpenGL, and the ability to create clean code that will run across multiple platforms (Windows, Linux and Mac).

Your responsibilities will be to maintain the core game engine and implement any changes as laid out by the project managers. This is a key role, where you will also have the opportunity to "get creative" by designing and implementing your own ideas!

To Apply

To Apply for this role or for more information, please visit Gtxstudios.com