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GameConnect is an online magazine dedicated to our passion for games, on all platforms and systems. For us, games are more than a passing fancy: they are the most popular form of entertainment of the decade, and many of the people involved in making GameConnect a reality are long time enthusiasts and game developers. GameConnect is part of TechConnect, a company based in the Netherlands active in ICT and Online magazines since 1998. Covering news and reviews for all things Steam, Xbox, Playstation, Mac, PC, Mobile, Portable and Toaster (for when they finally manage to put games on toasters so that you have something to do while you wait for your bread), we look for great games and love to tell you about them. We’ve been doing this for a while. The original GameConnect was founded in 2004, before evolving into the massive SteamFriends community, only to return to its all-inclusive roots in 2010, reborn as the new GameConnect.

Add job Report Software Engineer at GameConnect

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Remote, Europe.

Posted by InterWaveStudios.com on

Looking to make waves in the gaming world? InterWave Studios is seeking to hire an independent, self-managed programmer to join our Nuclear Dawn development team.

The ideal candidate will be capable of managing their own time, and able to deliver progressive work on a tight schedule.

Part of your daily responsibilities will be developing a range of features and technologies for Nuclear Dawn, working remotely with a team of coders using project management and voice communication software to keep in touch with your colleagues and department leads.

General requirements for the position include:
- Over 5 years of general experience with C++
- Experience with Valve's Source Engine (through an established mod, or licensed game)
- Excellent problem solving and software design skills
- The ability to work well as part of a team who are developing around the clock, turning out multiple builds daily.
- The focus, drive, self-motivation and determination to create something that is a cut above in your work.

This is a full-time paid position. Your role within the programming team will be geared toward your own personal strengths, but also allow you to mature and develop weaker skills throughout the course of production.

Experience with the Source engine through a publicly well received title will considerably help your chances.

www.InterWaveStudios.com
www.NuclearDawnTheGame.com

To Apply

If you're interested, please apply for the position via jobs@interwavestudios.com, and don't forget to include a copy of your general CV.