Game Development Studio & Military Advisory. Veteran operated.🎖 Working on our debut game Atrocity: Field of Hands.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere - Distributed Team.
Posted by Early Warning Entertainment on
At Cold Furnace Studios we are looking for a Game Designer - Economy to add to our design team!
** Position is [Profit Share] with contract. This role can be performed in part-time/spare hours. **
Take a look at our latest devblog to see the Studio and team.
Developed with military veterans, this Title offers a tactical and competitive first person shooter experience, with an emphasis on team cohesion and objective-based game play.
+ Console & PC development
+ Multiplayer only
+ Built with UE4
Cold Furnace Studios Inc
Atrocity: Field of Hands (debut title).
Game Designer (Economy)
A game economy is the configuration of the game loops within the game (currencies, time loops, XP, levels, pricing, etc.). Its goal is to structure players’ behaviors and incentives.
+ Design flexible economy systems and features (progression & reward structures, currencies, sinks & sources etc.).
+ Responsible for both planning and implementation.
+ Standardize, document and communicate the game systems to the team.
+ Regularly update documentation to offer a useful work reference for the whole team.
+ Able to consistently communicate in a professional mode, even under stress, with engineering, art, production, and business personnel.
+ Thrive in semi-structured, dynamic, and entrepreneurial environment.
+ Meet deadlines and deliver content.
+ Military experience
+ Remote work
+ We are a global distributed team
+ Discord is our virtual office
+ Work with a team of military advisors
+ Registered PlayStation® Developer
Cold Furnace Studios / www.coldfurnace.com
Obtain your objectives, apply with CV to email@example.com