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Independent game studio from Hanoi, Vietnam. Specialized in PC video games. Main goal: Create great experiences for gamers around the world

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Battle Splash Early Access goes Live!

Battle Splash Early Access goes Live!

Battle Splash

Battle Splash is a non-violence team-based third person water shooter filled with chaotic splashes that everyone can enjoy together!

Meet the girls of Battle Splash

Meet the girls of Battle Splash

Battle Splash

First look of playable characters with their strengths and personalities in the world of Battle Splash.

Pre-Alpha version of Battle Splash now available

Pre-Alpha version of Battle Splash now available

Battle Splash

Join the very first water fight match with free Pre-Alpha build of Battle Splash.

Battle Splash Dev Update #019 - Greenlight Update, Balloon Hopping, and Medieval Remake

Battle Splash Dev Update #019 - Greenlight Update, Balloon Hopping, and Medieval Remake

Battle Splash

Battle Splash is officially Greenlit, along with implementing new gameplay mechanics and remaking the environment graphics.

First gameplay trailer and Greenlight entry of Battle Splash

First gameplay trailer and Greenlight entry of Battle Splash

Battle Splash 12 comments

After intensive months of development and preparation, Battle Splash finally reveals its first gameplay trailer and Greenlight entry page.

Battle Splash Dev Update #018 - Optimized water fights and Comic-style graphics

Battle Splash Dev Update #018 - Optimized water fights and Comic-style graphics

Battle Splash

Achievement unlocked: Highly optimized water fights with AI bots and new graphics style experiment.

Battle Splash Dev Update #017 - Real-time water reflection

Battle Splash Dev Update #017 - Real-time water reflection

Battle Splash 3 comments

Achievement unlocked: Water reflection in the game's environment with high optimization.

Battle Splash Dev Update #016 - Medieval Citadel and Concept render

Battle Splash Dev Update #016 - Medieval Citadel and Concept render

Battle Splash 3 comments

New in-game screenshots of our Work-in-Progress map Medieval Citadel, and never-seen-before concept render of our character, Trianga Polyga.

Battle Splash Dev Update #015 - Map size comparison and gameplay preview

Battle Splash Dev Update #015 - Map size comparison and gameplay preview

Battle Splash 2 comments

An estimated scale and size comparison for the current and future game maps, alongside with new gameplay footage of Battle Splash.

Battle Splash Dev Update #014 - Work-in-Progress Citadel Map

Battle Splash Dev Update #014 - Work-in-Progress Citadel Map

Battle Splash

Work-in-Progress development of a new multiplayer map with the theme of Medieval-style Citadels.

Battle Splash Dev Update #013 - A Glimpse of Gameplay

Battle Splash Dev Update #013 - A Glimpse of Gameplay

Battle Splash 1 comment

A little glimpse of actual gameplay in Battle Splash, along with development-in-progress of animation revamp based on last week's feedbacks.

First in-game preview of Battle Splash

First in-game preview of Battle Splash

Battle Splash 2 comments

After months of intensive work, we finally bring you the first in-game sneak peek and fresh gameplay screenshots of Battle Splash.

Battle Splash Dev Update #012 - First weapon test

Battle Splash Dev Update #012 - First weapon test

Battle Splash 1 comment

The beauty of (water) launcher in the first gameplay demonstration, as well as additional images for the improved version of Paper World map.

Battle Splash Dev Update #011 - Procedural Terrain Generation

Battle Splash Dev Update #011 - Procedural Terrain Generation

Battle Splash 3 comments

Achievements unlocked during technical experiments: Procedural Terrain Generation for Huge Terrain rendering area with High-level detail.

Battle Splash Dev Update #010 - Winter is Coming

Battle Splash Dev Update #010 - Winter is Coming

Battle Splash 1 comment

Winter is coming for the latest environment to be appeared on Battle Splash (and definitely not related to Game of Thrones!)

Battle Splash Dev Update #009 - Good Old Prototypes

Battle Splash Dev Update #009 - Good Old Prototypes

Battle Splash 6 comments

We present you the images of the old prototypes which was made during the days of Unity 4. Also sneak peeks of Temiko's moments in the Countryside environment...

Battle Splash Dev Update #008 - Animation Demo

Battle Splash Dev Update #008 - Animation Demo

Battle Splash 8 comments

A late Christmas gift from Dranya Studio with animation demo of Temiko in Battle Splash.

Battle Splash Dev Update #007 - Monochrome Experiments

Battle Splash Dev Update #007 - Monochrome Experiments

Battle Splash 2 comments

Experiments of visual experiences with monochrome style with the reveal of Temiko in Battle Splash.

Battle Splash Dev Update #006 - Paper World

Battle Splash Dev Update #006 - Paper World

Battle Splash

First looks of Paper World - the newest map appeared in Third-person Water Shooter: Battle Splash.

Battle Splash Dev Update #005 - Countryside Farm

Battle Splash Dev Update #005 - Countryside Farm

Battle Splash 9 comments

New screenshots of Countryside Farm as a part of Graphics Overhaul in Battle Splash.

Battle Splash Dev Update #004 - Teaser on YouTube

Battle Splash Dev Update #004 - Teaser on YouTube

Battle Splash 5 comments

We're very excited to announce the Environment and Character Teaser of Battle Splash on YouTube.

Battle Splash Dev Update #003 - Graphics Overhaul

Battle Splash Dev Update #003 - Graphics Overhaul

Battle Splash 9 comments

In this update, we'll bring you progress of graphics overhaul along with new rendering footage

Battle Splash Dev Update #002 - First video and Latest development

Battle Splash Dev Update #002 - First video and Latest development

Battle Splash 14 comments

In this update, we'll continue to show the first video as well as some latest progress in Battle Splash.

The Origins of Battle Splash

The Origins of Battle Splash

Battle Splash 2 comments

This article is written by Mai Nguyen Binh Hung, lead designer and creator of Battle Splash. The following story will tell how he had begun and developed...