Diffusive Games isn't your typical circle of international archvillains. We have day jobs. We groom. We make an effort to dress sensibly. But we also love games -- almost as much as we love making them! For Regal Arbor, we've come together from across the world on pathways of signals and light, determined to see the birth of this strange fantasy through. Will you come with us?
A first glimpse into mobs and a boss. GIF's galore!
boss and mobs. gif's galore
Our first feature combining bits of visuals and narrative, depicting one of the many forests flourishing on the gigantic tree!
the loftwoods: concept art + narrative
Featuring our composers - Ben Tinson and Ethan Becker a couple examples of music and themes from the game!
the sounds of regal arbor
Showing some of first areas to be explored as well as the World Map!
knollhurst island (demo island) and world map
welcoming our newest composer/ conceptual artist - Ethan Becker. Music from both composers on the team coming soon, including Ben Tinson and Ethan Becker...
environmental art feature!
A couple of examples regarding melee and elemental attacks.
main character: attack and spell examples
Some concept art and run animation for the main character, carrying a 2h axe.
maranym: main character
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