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The development team was established in February 2010 with three employees. Shortly after we started working on our first PC title, which was published on October 18th. Our partners in the realization of this game we were the flow studios who provided us with high quality graphics and animations. The sound effects were made by periscope studios and were very good, too. Our first game, Good Intentions, was an attempt to give casual players something else than repetitive gameplay and picking up coins for no reason. We really put a great effort in our story and mission design and will continue to develop compelling stories for our audience.

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