Oreol
3 members DeveloperOREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
Me and Marshall's 3D-Game Design Class Prototype. CRMS
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OREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
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Small Czech indie game development studio focusing on dark & unique visuals, smart gameplay and grim atmosphere.