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Clockwork Chilli is a small company that wants to take HTML5 games to the next level. Our flagship product is a powerful HTML5-based game engine that can be used to make 2D and 2.5D (isometric) games that work on all platforms, in mobile and desktop web browsers or wrapped up as native apps. Develop your game once and publish it everywhere with minimal effort. But it doesn't stop there: Clockwork Chilli's website is also home to lots of original high-quality art assets (sprites and sprite sheets) that developers can use in their games (with any engine), and some of them are free.

Post tutorial Report RSS Quick Introduction to Wade

As easy as a game maker, and as powerful as a game framework. You can visually interact with your scene objects and sprites, move them around, modify them and assign properties through the visual interface - but you still have all the power of WADE, so you can fully control what each object does. And you have the source code of the engine, so if you have some special requirements and need to change anything in the core of WADE, you can do that too.

Posted by on - Basic Client Side Coding

WADE just got a big update! With our new web-based visual editor, making HTML5 games and apps has never been so easy. Drag and drop objects, move, rotate and resize sprites, set up events and behaviors, edit code and much more.
WADE now comes with a full-blown IDE that you can use everywhere, directly from your Chrome browser, without having to download anything. Just go to clockworkchilli.com/wade and start making games in a few minutes.

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