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We are from Poland! Just a couple of people who love computer games.

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Leveldesign in Skullstone

Leveldesign in Skullstone

Skullstone 4 comments

In this article, we describe some interesting solutions we've used to create levels in Skullstone.

Skullstone - Steam Greenlight

Skullstone - Steam Greenlight

Skullstone 1 comment

The time has come to launch Steam Greenlight campaign.

Skullstone rendering and optimizations described

Skullstone rendering and optimizations described

Skullstone 3 comments

How we managed to improve the game engine, to use many light sources and still keep the framerate on decent level.

Latest additions

Latest additions

Skullstone

Summary of the recent additions: objects, sounds, food and more!

Darkness

Darkness

Skullstone

Lighting experiments and work on assets are continued!

Fleshing things out

Fleshing things out

Skullstone 8 comments

The core mechanisms are now working as intended. Time for our artists to show what they can!

Update on progress

Update on progress

Skullstone 3 comments

Summary of work done on graphics and basic level construction.

Progress

Progress

Skullstone

Few months have passed, its time to make a summary.

On characters, their skills and abilities

On characters, their skills and abilities

Skullstone 1 comment

Here's an overview of our approach to creating the party, plus a brief description of our system of abilities and skills.