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Group of developers from Lisbon, Portugal. Focused on creating action packed, thrilling gameplay experiences.

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The Sixth Sun: Itch.io Release

The Sixth Sun: Itch.io Release

The Sixth Sun

We are excited to announce we have just released our Itch.io page where you can play a demo for The Sixth Sun!

The Sixth Sun: Vertical Slice Trailer

The Sixth Sun: Vertical Slice Trailer

The Sixth Sun

This week we bring you the trailer for the vertical slice of "The Sixth Sun".

The Sixth Sun: Disruptor-type enemies and Lighting

The Sixth Sun: Disruptor-type enemies and Lighting

The Sixth Sun 1 comment

In this article we explore a game design issue we encountered while developing The Sixth Sun and show our journey towards finding the most fitting solution...

The Sixth Sun: The Artistic Vision - Flyer

The Sixth Sun: The Artistic Vision - Flyer

The Sixth Sun

For the art devlogs we're going to try to walk you through every step of the artistic process for the game’s visuals. In this one we will start with...

The Sixth Sun: Enemy Roster

The Sixth Sun: Enemy Roster

The Sixth Sun

In this article, we present the enemy units currently implemented in the most recent build for our game, The Sixth Sun.

The Sixth Sun: The Artistic Vision - Ambience

The Sixth Sun: The Artistic Vision - Ambience

The Sixth Sun

For the art devlogs we're going to try to walk you through every step of the artistic process for the game’s visuals. In this one we will start with...

The Sixth Sun: Enemy Encounter System (Part 2)

The Sixth Sun: Enemy Encounter System (Part 2)

The Sixth Sun

This article is a follow-up to last week's article where we presented The Sixth Sun's encounter system, which we use to create the combat scenarios in...

The Sixth Sun: Enemy Encounter System

The Sixth Sun: Enemy Encounter System

The Sixth Sun

In this post we go trough a system of building combat encounters and the components that allow us to quickly design and iterate over the chaotic battles...

The Sixth Sun: Enemies

The Sixth Sun: Enemies

The Sixth Sun

In this article, we present the enemies that have been developed so far, as well as some concepts we have for future enemies.

The Sixth Sun: The Artistic Vision

The Sixth Sun: The Artistic Vision

The Sixth Sun 10 comments

Devlog #3 of The Sixth Sun! The game mixes ancient Aztec mythology with the return of the retro first-person shooter genre in a frenetic action game following...

The Sixth Sun: Setting the Design Pillars

The Sixth Sun: Setting the Design Pillars

The Sixth Sun

In this article we present our employment of the 'Design Pillars' for The Sixth Sun, setting the game's intended experience and core ideas.

The Sixth Sun: Player and Setting

The Sixth Sun: Player and Setting

The Sixth Sun 2 comments

The Sixth Sun mixes ancient Aztec mythology with the return of the retro first-person shooter genre in a frenetic action game following the biblical fight...