Young Horses, Inc.
1 member DeveloperWe strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that...
Somewhere in 2011, four computer science students decided to team up and start a company. We started working on Reus in an old and dark university basement. We quickly moved to the Dutch Game Garden, the center of the Dutch Game Industry in Utrecht, the Netherlands.
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We strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that...
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