A very, very pared down version of the official Taleworlds ModSys originally created by Theoris, updated to 1.171 and further cleaned up, and with further documentation.
Originally created for 1.134 by the incredibly patient and legendary Theoris
Updated to 1.171 by SupaNinjaMan/Sionfel/dstn
So what did you do, dstn/Sionfel/SupaNinjaMan? Well I:
What are the potential uses for this?
This is a pretty user-unfriendly framework. Essentially it's for optimization demons who need nothing from Native and have the knowledge to bring over the things they do need. This framework is also devoid of nearly all MP related code, so I would probably recommend using a different MS as a base unless you're experienced enough to bring over the MP features from Native from zero.
Should I use this?
Probably not, not in most cases at least. But for advanced users, it is a great way to trim the fat of unnecessary features.
Does this mean this is 100% cleaned to only hardcoded items?
No, unfortunately. It is pretty darn close, though. Tableaus are left entirely intact. Code referenced by other intact engine features are left, despite not hardcoded themselves. Sounds are mostly left intact because I don't know what would happen if you removed combat sounds.