You were captured, your memory wiped and you awake in an empty room that appears to have no way out; suddenly you hear noises and spot something that looks human get teleported in from nowhere, and come towards you. You take a good look at it but they're so disfigured they are no longer humans. They do come straight to you, rather they appear to follow a path. You pull out your 9mm pistol and try to shoot them down because what sane person wouldn't? The bullet(s) are stopped at what appears to be an invisible wall, then you found out why they follow a specific path....are they here to get you or do they have a different motive in mind? What will you do next?
Just a simple solo map I created from scratch trying to learn how to work KFE..... Map is pretty bland and simple, doesn't even play any music, so all you'll hear is zeds growling in the distance so if you want background music, go play some in the background whilst playing Killing Floor! :P
Hopefully it's alright for solo practice play, it's got four spawn points so if you were to stay in one of them, the other three will still spawn zeds. Not really reccommended for more than one player as this map was designed specifically for solo play to show off your skills or practice shooting/kill zeds.....
Map has ammo and armour spawns - in case you run out of ammo or need a vest in a pinch coz you're as crap as me playing the game, but you don't have to use them if you don't want to. Trader shops are in the duller coloured floor tiles. Oh and there are invisible walls too so watch your aim! Can see in the pictures uploaded and a demo with the video which lasts 21 minutes and 30 seconds of me playing on the map on HOE difficulty solo, unfortunately with no faked players enabled because I'm a wuss and unskilled enough for it....heheeehee.... No edits, just straight up FRAPS'd then handbraked it to make the file more managable to upload onto youtube so I can link it here on the workshop....hah....
Anywho....if you want to trial the map before you decide to sub or download for yourself, you can hop on one of my solo servers: 126.96.36.199:7846 [Perth|WA][TFF-39][Whitelisted] Deep's Server (which is hosted in AUS so depending on where you're located, may experience latency issues.....), just vote for KF-B-SimpleSoloMapV00 if it's not already on it and play!
As a side note, I wanted to have the entire map be trader accessible - so you didn't have to run around to buy/sell shit for such a simple solo map, however I notice this would spam the server log with "Error: KFGameType KF-B-SimpleSoloMapV00.KFGameType (Function KFMod.KFGameType.ShowPathTo:005B) Accessed array 'TelList' out of bounds (0/0)" during trader round, and there was three ways to fix this(at least according to Toblerone), either a new gametype with it fixed, a mut that fixes this or don't have the entire playable area as trader room. Unfortunately I am not versed with creating anything in unrealscript, save for copy pasta with clear (or derived/implied) instructions on where which goes where, so I couldn't do the first two options, I didn't even want to make a new gametype as I wanted to keep everything as vanilla as possible anyways, so a mut would have been the ideal choice, but then again without knowing how to program in unrealscript, I was kinda screwed, lol, so that just leaves the last option which unfortunately takes away that feature....
And yeah, that's it.....if there is anything that needs fixing, like maybe balancing or whatnot, let me know in the comments below!
Structure(or where it's supposed to go):
Yes because some people are that paranoid about downloading files especially from mirrors or third party sources or really from anyone:
That's for the rom file itself, for the zip file(Since I can't upload the rom file directly....), if you're that paranoid are as follows:
File name: KF-B-SimpleSoloMapV00.zip
File size: 78.59 KB (80,472 bytes)
Tripwire Interactive for this awesome game and letting me muck around with KFE!
KF-Defense-b2 I think it was, for (unexplicitly) letting me steal your trader door....lol.....
Toblerone for answering some of my questions about mapping